
Drag-style racing will also be an available mode for when you need that sudden immediate burst of speed. There's also a pretty standard drift mode that features extra-wide tracks that let you drift it all you can to get the trophy. The first mode will be your standard "get-there-first" speed mode. And not to worry, Need for Speed: Prostreet will feature four main modes to challenge you. Which means that the possibilities to grizzly crashes are nearly limitless!īut aside from crashing cars, you may want to occasionally do some actual racing. The physics-based engine also means that cars will be crashing in different ways depending on how they are hit. Instead of a graphical switch and replace when a car is hit, there will be a physics-based engine creating realistic crashes a-plenty. But Need For Speed: Prostreet is looking to change all this. And so far, the Need for Speed franchise hasn't given us much eye-candy in the form of twisted metal. One thing all automotive game fans really love is damage. Instead of spending days on end in the game racing, Need for Speed: Prostreet aims to have you utilize your efforts during weekend racing events that combine the thrill of racing with the immediacy of containing all your action to a single two-day period. And Need for Speed: Prostreet is also trying to take this into account. Most people who race have a nine-to-five job and race as a hobby or recreational sport. Real racers flock to tucked away locales nestled away from big cities where Johnny Law might be lurking.Īnother thing that real street racers do is have other jobs. Even though Tokyo drifting is fun, it's been done so much that it's now considered a little tired and bland. First of all, it showcases cities that are the more modern hubs of street racing. Even though most automotive games do feature realistic locations, Need for Speed: Prostreet uses time and location to actively mimic a practical true-to-life street racing experience. One of the first ways that Need for Speed: Prostreet will be garnering a little bit of realism is through its locations.

Street racing in itself has changed, and the newest Need for Speed game looks to inject a healthy amount of realism into its new effort- Need for Speed: Prostreet. Luckily for us, the folks over at EA have realized that this is a problem as well, and have decided to re-engineer one of their annual franchises: Need for Speed. And when you buy several automotive games on an annual basis and can't tell one from the other, the feeling is more than palpable. AugIt has been alleged that automotive games can get somewhat tiring and a little too formulaic.
